Name | Chance | Count |
---|---|---|
Sealed Phoenix NecklaceThe seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def+4 and MP+26 are given. | 7.2% | 1 |
Sealed Phoenix EarringThe seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+3 and MP+20 are given. | 9.6% | 1 |
Sealed Phoenix RingThe seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+2 and MP+13 are given. | 14.39% | 1 |
Sealed Phoenix Necklace BeadsAn essential ingredient needed by a Dwarf to make a Sealed Phoenix Necklace. It can be sold at any store. | 3.68% | Min: 140 Max: 420 |
Sealed Phoenix Earring GemstoneAn essential ingredient needed by a Dwarf to make a Sealed Phoenix Earring. It can be sold at any store. | 8.23% | Min: 81 Max: 243 |
Sealed Phoenix Ring GemstoneAn essential ingredient needed by a Dwarf to make a Sealed Phoenix Ring. It can be sold at any store. | 23.06% | Min: 40 Max: 120 |
Dasparion's StaffBestows one of the following functions: Mana Up, Conversion, or Acumen. | 1.54% | 1 |
Meteor ShowerBestows one of the following functions: Focus, Critical Bleed, or Rsk. Haste. | 1.54% | 1 |
Dasparion's Staff EdgeAn essential ingredient needed by a Dwarf to make a Dasparion's Staff. It can be sold at a regular store. | 46.17% | Min: 4 Max: 12 |
Meteor Shower HeadAn essential ingredient needed by a Dwarf to make a Meteor Shower. It can be sold at a regular store. | 24.39% | Min: 8 Max: 22 |
Scroll: Enchant Weapon (Grade A)When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 10.42% | 1 |
Scroll: Enchant Armor (Grade A)Increases the P. Def. of an A-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 78.14% | 1 |
Blessed Scroll: Enchant Weapon (Grade A)Increases the P.Atk of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1.25% | 1 |