| | |
| 7.38% | |
| 11.8% | |
Divine Tunic FabricA key material that Dwarves use to make the Divine Tunic. Can be sold in any shop. | 38.97% | |
| 19.1% | |
Great PataBestows either Critical Drain, Critical Poison or Rsk. Haste. | 3.87% | |
Great Pata BladeA key material that Dwarves use to make the Great Pata. Can be sold in any shop. | 73.08% | |
Greater Dye of CON <Con+3 Dex-3>Greater Dye of CON <Con+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 16.43% | |
Greater Dye of DEX <Dex+3 Str-3>Greater Dye of DEX <Dex+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 13.15% | |
Greater Dye of DEX <Dex+3 Con-3>Greater Dye of DEX <Dex+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 10.96% | |
Scroll: Enchant Armor (Grade C)Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 9.39% | |