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Raid BossHekaton PrimeLv. 65

CONSTRUCT

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NPC Stats:
P. ATK:6 793
P. DEF:1 256
ACCURACY:116
CRITICAL:16
ATK. SPEED:253
M. ATK:8 421
M. DEF:1 360
EVASION:116
SPEED:170
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 140
Reward EXP:4 489 693
Reward SP:746 626
HP / MP:
818 959/2 639
Behavior:Passive
Agro range:0
Can use SA:No
Speed (Walk / Run):
27/170
Name
Chance
Count
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Sealed Phoenix Necklace
The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def+4 and MP+26 are given.

7.17%

1

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Sealed Phoenix Earring
The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+3 and MP+20 are given.

9.56%

1

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Sealed Phoenix Ring
The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+2 and MP+13 are given.

14.34%

1

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Sealed Phoenix Necklace Beads
An essential ingredient needed by a Dwarf to make a Sealed Phoenix Necklace. It can be sold at any store.

3.67%

Min: 140

Max: 420

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Sealed Phoenix Earring Gemstone
An essential ingredient needed by a Dwarf to make a Sealed Phoenix Earring. It can be sold at any store.

8.2%

Min: 81

Max: 243

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Sealed Phoenix Ring Gemstone
An essential ingredient needed by a Dwarf to make a Sealed Phoenix Ring. It can be sold at any store.

22.97%

Min: 40

Max: 120

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Halberd
Bestows one of the following functions: Haste, Critical Stun or Wide Blow.

3.07%

1

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Halberd Edge
An essential ingredient needed by a Dwarf to make a Halberd. It can be sold at a regular store.

30.37%

Min: 12

Max: 36

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Scroll: Enchant Weapon (Grade A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

10.38%

1

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Scroll: Enchant Armor (Grade A)
Increases the P. Def. of an A-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4.

77.82%

1

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Blessed Scroll: Enchant Weapon (Grade A)
Increases the P.Atk of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.

1.25%

1