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Raid BossFafurion's Henchman IstaryLv. 45

HUMANOID

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NPC Stats:
P. ATK:1 086
P. DEF:714
ACCURACY:96
CRITICAL:16
ATK. SPEED:253
M. ATK:375
M. DEF:774
EVASION:96
SPEED:190
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 498
Reward EXP:2 085 510
Reward SP:229 987
HP / MP:
288 415/1 355
Behavior:Passive
Agro range:0
Can use SA:No
Speed (Walk / Run):
15/190
Name
Chance
Count
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Earring of Binding
No description for this item

15.91%

1

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Ring of Ages
No description for this item

23.86%

1

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Necklace of Mermaid
No description for this item

11.93%

1

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Earring of Binding Gemstone
A key material that Dwarves use to make an Earring of Binding. Can be sold in any shop.

6.25%

Min: 81

Max: 243

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Ring of Ages Gemstone
A key material that Dwarves use to make a Ring of Ages. Can be sold in any shop.

2.84%

Min: 280

Max: 840

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Necklace of Mermaid Teardrop
A key material that Dwarves use to make the Necklace of Mermaid. Can be sold in any shop.

19.17%

Min: 20

Max: 60

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Grace Dagger
Bestows one of the following functions: Evasion, Focus, or Back Blow.

2.45%

1

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Dark Screamer
Bestows one of the following functions: Evasion, Focus, or Critical Bleed.

2.45%

1

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Grace Dagger Edge
A key material that Dwarves use to make the Grace Dagger. Can be sold in any shop.

27.62%

Min: 4

Max: 12

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Dark Screamer Edge
A key material that Dwarves use to make the Dark Screamer. Can be sold in any shop.

14.73%

Min: 8

Max: 22

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Greater Dye of STR <Str+3 Con-3>
Greater Dye of STR <Str+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

29.21%

Min: 1

Max: 3

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Greater Dye of STR <Str+3 Dex-3>
Greater Dye of STR <Str+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

19.47%

Min: 2

Max: 4

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Greater Dye of CON <Con+3 Str-3>
Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

14.6%

Min: 2

Max: 6

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Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

9.56%

Min: 3

Max: 7