Name | Chance | Count |
---|---|---|
Theca Leather BootsNo description for this item | 8.52% | 1 |
Theca Leather GlovesNo description for this item | 8.52% | 1 |
Drake Leather BootsNo description for this item | 6.56% | 1 |
Full Plate BootsNo description for this item | 6.56% | 1 |
Drake Leather GlovesNo description for this item | 6.56% | 1 |
Full Plate GauntletsNo description for this item | 6.56% | 1 |
Divine GlovesNo description for this item | 6.56% | 1 |
Theca Leather Boots TextureA key material for Dwarves to make Theca Leather Boots. Can be sold in any shop. | 1.98% | Min: 144 Max: 432 |
Theca Leather Gloves TextureA key material for Dwarves to make Theca Leather Gloves. Can be sold in any shop. | 1.12% | Min: 255 Max: 765 |
Drake Leather Boots DesignA key material for Dwarves to make Drake Leather Boots. Can be sold in any shop. | 0.63% | Min: 396 Max: 1188 |
Full Plate Boots PartA key material for Dwarves to make Full Plate Boots. Can be sold in any shop. | 8.18% | Min: 30 Max: 90 |
Drake Leather Gloves DesignA key material for Dwarves to make Drake Leather Gloves. Can be sold in any shop. | 6.3% | Min: 39 Max: 117 |
Full Plate Gauntlets PartA key material for Dwarves to make Full Plate Gauntlets. Can be sold in any shop. | 5.01% | Min: 49 Max: 147 |
Divine Gloves PatternA key material for Dwarves to make Divine Gloves. Can be sold in any shop. | 4.09% | Min: 60 Max: 180 |
Crystal DaggerBestows Critical Bleed, Critical Damage or Critical Poison. | 4.02% | 1 |
Crystal Dagger BladeA key material that Dwarves use to make the Crystal Dagger. Can be sold in any shop. | 71.92% | Min: 3 Max: 9 |
Greater Dye of MEN <Men+3 Wit-3>Greater Dye of MEN <Men+3 Wit-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class. after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 34.1% | Min: 1 Max: 3 |
Greater Dye of WIT <Wit+3 Int-3>Greater Dye of WIT <Wit+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 22.73% | Min: 2 Max: 4 |
Greater Dye of WIT <Wit+3 Men-3>Greater Dye of WIT <Wit+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 17.05% | Min: 2 Max: 6 |
Blessed Scroll: Enchant Armor (Grade C)Increases the P. Def. of C-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. | 17.54% | 1 |