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Raid BossMeanas AnorLv. 70

DRAGON

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NPC Stats:
P. ATK:8 325
P. DEF:1 411
ACCURACY:121
CRITICAL:64
ATK. SPEED:253
M. ATK:10 621
M. DEF:1 528
EVASION:121
SPEED:190
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 453
Reward EXP:4 596 479
Reward SP:802 604
HP / MP:
888 658/2 987
Behavior:Passive
Agro range:0
Can use SA:Yes
Speed (Walk / Run):
70/190
Name
Chance
Count
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Sealed Leather Armor of Nightmare
Its seal can be broken with the help of the Blacksmith of Mammon.

2.23%

1

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Sealed Majestic Leather Armor
Its seal can be broken with the help of the Blacksmith of Mammon.

2.23%

1

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Sealed Leather Armor of Nightmare Fabric
An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store.

41.27%

Min: 4

Max: 12

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Sealed Majestic Leather Armor Fabric
An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store.

22.01%

Min: 8

Max: 22

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Tallum Glaive
Bestows one of the following functions: Guidance, Health, or Wide Blow.

2.13%

1

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Tallum Glaive Edge
An essential ingredient needed by a Dwarf to make a Tallum Glaive. It can be sold at a regular store.

25.23%

Min: 12

Max: 36

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Scroll: Enchant Weapon (Grade S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

3.82%

1

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Scroll: Enchant Armor (Grade S)
When enchanted, increases P. Def. of S grade armor or accessory by 1, and from +4, the P. Def increases by 3. It can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4.

38.16%

1

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Blessed Scroll: Enchant Weapon (Grade S)
Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.

0.64%

1