Name | Chance | Count |
---|---|---|
Full Plate HelmetNo description for this item | 15.3% | 1 |
Full Plate ShieldNo description for this item | 21.86% | 1 |
Full Plate Helmet DesignA key material for Dwarves to make the Full Plate Helmet. Can be sold in any shop. | 10.4% | Min: 53 Max: 157 |
Full Plate Shield FragmentA key material for Dwarves to make a Full Plate Shield. Can be sold in any shop. | 4.5% | Min: 192 Max: 576 |
Great PataBestows either Critical Drain, Critical Poison or Rsk. Haste. | 4.02% | 1 |
Great Pata BladeA key material that Dwarves use to make the Great Pata. Can be sold in any shop. | 75.82% | Min: 3 Max: 9 |
Greater Dye of STR <Str+3 Con-3>Greater Dye of STR <Str+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 34.1% | Min: 1 Max: 3 |
Greater Dye of STR <Str+3 Dex-3>Greater Dye of STR <Str+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 22.73% | Min: 2 Max: 4 |
Greater Dye of CON <Con+3 Str-3>Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 17.05% | Min: 2 Max: 6 |
Scroll: Enchant Weapon (Grade C)When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 11.16% | Min: 3 Max: 7 |