Name | Chance | Count |
---|---|---|
Sealed Dark Crystal BreastplateSealed Dark Crystal Breastplate. Its seal can be broken with the help of the Blacksmith of Mammon. | 2.7% | 1 |
Sealed Dark Crystal GaitersIts seal can be broken with the help of the Blacksmith of Mammon. | 4.32% | 1 |
Sealed Tallum Plate ArmorIts seal can be broken with the help of the Blacksmith of Mammon. | 1.66% | 1 |
Sealed Dark Crystal Breastplate PatternAn essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Breastplate. It can be sold at a regular store. | 17.21% | Min: 9 Max: 27 |
Sealed Dark Crystal Gaiters PatternAn essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gaiters. It can be sold at a regular store. | 8.45% | Min: 28 Max: 84 |
Sealed Tallum Plate Armor PatternAn essential ingredient needed by a Dwarf to make Sealed Tallum Plate Armor. It can be sold at a regular store. | 43.71% | Min: 3 Max: 7 |
Bloody OrchidBestows one of the following functions: Focus, Back Blow, or Critical Bleed. | 3.07% | 1 |
Bloody Orchid HeadAn essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store. | 30.64% | Min: 12 Max: 36 |
Scroll: Enchant Weapon (Grade A)When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 10.38% | 1 |
Scroll: Enchant Armor (Grade A)Increases the P. Def. of an A-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 77.82% | 1 |
Blessed Scroll: Enchant Weapon (Grade A)Increases the P.Atk of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1.25% | 1 |