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Raid BossVanor Chief KandraLv. 72

HUMANOID

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NPC Stats:
P. ATK:8 922
P. DEF:1 474
ACCURACY:125
CRITICAL:64
ATK. SPEED:253
M. ATK:12 351
M. DEF:1 597
EVASION:125
SPEED:180
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 235
Reward EXP:5 140 647
Reward SP:827 123
HP / MP:
912 634/3 130
Behavior:Passive
Agro range:0
Can use SA:No
Speed (Walk / Run):
34/180
Name
Chance
Count
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Sealed Gauntlets of Nightmare
Its seal can be broken with the help of the Blacksmith of Mammon.

5.49%

1

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Sealed Boots of Nightmare
Its seal can be broken with the help of the Blacksmith of Mammon.

5.49%

1

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Sealed Majestic Gauntlets
Its seal can be broken with the help of the Blacksmith of Mammon.

5.49%

1

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Sealed Majestic Boots
Its seal can be broken with the help of the Blacksmith of Mammon.

5.49%

1

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Sealed Gauntlets of Nightmare Design
An essential ingredient needed by a Dwarf to make Sealed Gauntlets of Nightmare. It can be sold at a regular store.

5.23%

Min: 60

Max: 180

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Sealed Boots of Nightmare Lining
An essential ingredient needed by a Dwarf to make Sealed Boots of Nightmare. It can be sold at a regular store.

2.72%

Min: 116

Max: 346

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Sealed Majestic Gauntlets Design
An essential ingredient needed by a Dwarf to make Sealed Majestic Gauntlets. It can be sold at a regular store.

19.62%

Min: 16

Max: 48

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Sealed Majestic Boots Lining
An essential ingredient needed by a Dwarf to make Sealed Majestic Boots. It can be sold at a regular store.

13.96%

Min: 23

Max: 67

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Soul Bow
Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison.

2.15%

1

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Soul Bow Stave
An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store.

25.52%

Min: 12

Max: 36

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Scroll: Enchant Weapon (Grade S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

3.86%

1

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Scroll: Enchant Armor (Grade S)
When enchanted, increases P. Def. of S grade armor or accessory by 1, and from +4, the P. Def increases by 3. It can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4.

38.56%

1

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Blessed Scroll: Enchant Weapon (Grade S)
Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.

0.65%

1