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Abyss Walker

dark elf

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NameTypeRangeMP/HPEnchantingRequirements
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Expertise2 Level
You become familiar with C-Grade equipment.

Passive

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Dagger Mastery9 Level
Increases P. Atk. when using a dagger.

Passive

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9 300

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Dagger Mastery10 Level
Increases P. Atk. when using a dagger.

Passive

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9 300

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Dagger Mastery11 Level
Increases P. Atk. when using a dagger.

Passive

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9 300

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Light Armor Mastery11 Level
Increases P. Def. when wearing light armor.

Passive

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9 300

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Light Armor Mastery12 Level
Increases P. Def. when wearing light armor.

Passive

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9 300

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Light Armor Mastery13 Level
Increases P. Def. when wearing light armor.

Passive

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9 300

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Deadly Blow1 Level
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.

Active

40

36/0

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9 300

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Deadly Blow2 Level
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.

Active

40

37/0

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9 300

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Deadly Blow3 Level
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.

Active

40

38/0

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9 300

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Backstab1 Level
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.

Active

40

60/0

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9 300

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Backstab2 Level
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.

Active

40

62/0

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9 300

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Backstab3 Level
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.

Active

40

64/0

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9 300

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Drain Health17 Level
Transfers HP from an opponent to yourself. Power 49.

Active

600

24/0

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9 300

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Drain Health18 Level
Transfers HP from an opponent to yourself. Power 50.

Active

600

24/0

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9 300

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Drain Health19 Level
Transfers HP from an opponent to yourself. Power 52.

Active

600

25/0

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9 300

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Sting13 Level
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.

Active

40

40/0

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9 300

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Sting14 Level
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.

Active

40

41/0

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9 300

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Sting15 Level
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.

Active

40

43/0

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9 300

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Freezing Strike3 Level
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.

Active

600

34/0

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13 000

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Freezing Strike4 Level
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.

Active

600

35/0

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13 000

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Vicious Stance6 Level
Increases one's critical attack power. MP will be consumed continuously.

Toggle

7/0

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28 000

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Unlock6 Level
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.

Active

40

35/0

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28 000

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Critical Power3 Level
Increases the power of a critical attack.

Passive

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28 000

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Silent Move1 Level
Disables preemptive attacks from enemies. Continuously consumes MP.

Toggle

7/0

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28 000

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Confusion5 Level
Throws the enemy into confusion and gets them to change the target of their attack.

Active

600

18/0

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28 000

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Power Break3 Level
Instantly reduces enemy's P. Atk Effect 3.

Active

600

18/0

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28 000

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Hex1 Level
Instantly decreases enemy's P. Def. Effect 3.

Active

600

18/0

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