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BinderLv. 73

ANGEL

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NPC Stats:
P. ATK:1 463
P. DEF:50
ACCURACY:108
CRITICAL:44
ATK. SPEED:253
M. ATK:885
M. DEF:407
EVASION:108
SPEED:170
CAST. SPEED:333
STR:40
INT:21
DEX:30
CON:43
MEN:20
WIT:20
NPC Facts:
ID:20 983
Reward EXP:24 823
Reward SP:2 554
HP / MP:
8 173/1 759
Behavior:Aggressive
Agro range:1 000
Can use SA:No
Speed (Walk / Run):
50/170
Name
Chance
Count

70%

Min: 2880

Max: 5862

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Sealed Dark Crystal Leather Armor
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Dark Crystal Leather Armor Pattern
An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Leather Armor. It can be sold at a regular store.

0.35%

1

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Sealed Tallum Leather Armor
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Tallum Leather Armor Pattern
An essential ingredient needed by a Dwarf to make a Sealed Tallum Leather Armor. It can be sold at a regular store.

0.25%

1

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Sealed Dark Crystal Leggings
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Dark Crystal Leggings Design
An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Leggings. It can be sold at a regular store.

0.54%

1

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Animal Skin
A material used to make Dwarven items. Can be sold in any shop.

14.87%

Min: 1

Max: 3

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Animal Bone
A material used to make Dwarven items. Can be sold in any shop.

9.91%

Min: 1

Max: 3

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Leather
A material used to make Dwarven items. Can be sold in any shop.

4.96%

1

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Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.

0.79%

1

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Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.

0.38%

1

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Recipe: Bow of Peril
For Dwarves only. The recipe for a Bow of Peril. Requires Create Item - Skill Level 7. The success rate is 100%.

0.02%

1

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Scroll: Enchant Armor (Grade A)
Increases the P. Def. of an A-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4.

0.02%

1

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Life Stone: level 70
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.21%

1

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Mid-Grade Life Stone: level 70
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.06%

1

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High-Grade Life Stone: level 70
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.01%

1

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Top-Grade Life Stone: level 70
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.01%

1