Name | Chance | Count |
---|---|---|
70% | Min: 5631 Max: 11465 | |
Sealed Dark Crystal BreastplateSealed Dark Crystal Breastplate. Its seal can be broken with the help of the Blacksmith of Mammon. | 0.01% | 1 |
Sealed Dark Crystal Breastplate PatternAn essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Breastplate. It can be sold at a regular store. | 0.52% | 1 |
Sealed Tallum Plate ArmorIts seal can be broken with the help of the Blacksmith of Mammon. | 0.01% | 1 |
Sealed Tallum Plate Armor PatternAn essential ingredient needed by a Dwarf to make Sealed Tallum Plate Armor. It can be sold at a regular store. | 0.37% | 1 |
Sealed Dark Crystal GaitersIts seal can be broken with the help of the Blacksmith of Mammon. | 0.01% | 1 |
Sealed Dark Crystal Gaiters PatternAn essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gaiters. It can be sold at a regular store. | 0.79% | 1 |
Iron OreA material used to make Dwarven items. Can be sold in any shop. | 9.22% | Min: 2 Max: 6 |
StemA material used to make Dwarven items. Can be sold in any shop. | 7.38% | Min: 5 Max: 15 |
SteelA material used to make Dwarven items. Can be sold in any shop. | 3.69% | 1 |
Durable Metal PlateMaterial used by a Dwarf to make an item. It can be sold at a regular store. | 0.5% | 1 |
AsofeCrystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. | 1.23% | 1 |
Greater Dye of STR <Str+4 Dex-4>Greater Dye of STR <Str+4 Dex-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 0.06% | 1 |
Waking ScrollIf you use it on a target who is asleep, the target will wake up. | 4.1% | Min: 9 Max: 27 |
Scroll: Enchant Weapon (Grade A)When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 0.01% | 1 |
Deluxe Chest Key - Grade 7Opens a level 70~79 treasure chest with a success rate of 100%. When opening a higher level treasure chest, the success rate will decrease. However, the success rate will be the same for receiving an item as a reward. | 4.1% | 1 |
Life Stone: level 70An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | 0.35% | 1 |
Mid-Grade Life Stone: level 70A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | 0.09% | 1 |
High-Grade Life Stone: level 70A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | 0.01% | 1 |
Top-Grade Life Stone: level 70The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | 0.01% | 1 |