Name | Chance | Count |
---|---|---|
70% | Min: 1391 Max: 2841 | |
Deadman's GloryBestows one of the following functions: Anger, Health or Haste. | 0.01% | 1 |
Deadman's Glory StoneMain ingredient definitely required for a Dwarf to make Deadman's Glory. Can also be sold at ordinary shops. | 0.1% | 1 |
Art of Battle AxeBestows either Health, Rsk. Focus or Haste. | 0.01% | 1 |
Art of Battle Axe BladeMain ingredient definitely required for a Dwarf to make Art of Battle Axe. Can also be sold at ordinary shops. | 0.1% | 1 |
Staff of Evil SpiritsBestows either Focus, Blessed Body or Poison. | 0.01% | 1 |
Evil Spirit HeadMain ingredient required for a Dwarf to make the Staff of Evil Spirits. May also be sold at ordinary shops. | 0.09% | 1 |
Crafted LeatherA material used to make Dwarven items. Can be sold in any shop. | 0.38% | 1 |
Mold GlueIngredient for making upper garment tools. Can also be sold at ordinary shops. | 0.36% | 1 |
Mold HardenerIngredient for making upper garment tools. Can also be sold at ordinary shops. | 0.1% | 1 |
ThonsCrystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. | 0.36% | 1 |
Scroll: Enchant Weapon (Grade A)When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 0.01% | 1 |
Recipe: Sealed Tallum Gloves (60%)For Dwarves only. The recipe for the Sealed Tallum Gloves. Requires Create Item - Skill Level 7. The success rate is 60%. | 0.1% | 1 |
Life Stone: level 67An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | 0.12% | 1 |
Mid-Grade Life Stone: level 67A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | 0.03% | 1 |
High-Grade Life Stone: level 67A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | 0.01% | 1 |
Top-Grade Life Stone: level 67The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | 0.01% | 1 |
Silver ArrowA steel arrow plated with silver. | 15.41% | Min: 10 Max: 30 |