Name | Chance | Count |
---|---|---|
70% | Min: 2592 Max: 5270 | |
War AxeBestows either Anger, Health or Haste. | 0.01% | 1 |
War Axe BladeA key material that Dwarves use to make the War Axe. Can be sold in any shop. | 0.09% | 1 |
Nirvana AxeBestows one of the following functions: Magic Poison, Magic Power or Magic Weakness. | 0.01% | 1 |
Nirvana Axe BladeA key material that Dwarves use to make the Nirvana Axe. Can be sold in any shop. | 0.09% | 1 |
Stick of EternityBestows one of the following functions: Empower, Rsk., Evasion, or Blessed Body. | 0.01% | 1 |
Stick of Eternity ShaftA key material that Dwarves use to make the Stick of Eternity. Can be sold in any shop. | 0.1% | 1 |
Paradia StaffBestows either Regeneration, Mental Shield or Hold. | 0.01% | 1 |
Paradia Staff HeadA key material that Dwarves use to make the Paradia Staff. Can be sold in any shop. | 0.1% | 1 |
Pa'agrian HammerBestows one of the following functions: Rsk. Evasion, Magic Poison, or Magic Weakness. | 0.01% | 1 |
Pa'agrian Hammer HeadA key material that Dwarves use to make the Pa'agrian Hammer. Can be sold in any shop. | 0.09% | 1 |
Sage's StaffBestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness. | 0.01% | 1 |
Sage's Staff HeadA key material that Dwarves use to make the Sage's Staff. Can be sold in any shop. | 0.1% | 1 |
Club of NatureBestows one of the following functions: Magic Mental Shield, Magic Hold or Acumen. | 0.01% | 1 |
Club of Nature HeadA key material that Dwarves use to make the Club of Nature. Can be sold in any shop. | 0.1% | 1 |
Mace of The UnderworldBestows one of the following functions: Mana Up, Magic Silence or Conversion. | 0.01% | 1 |
Mace of The Underworld HeadA key material that Dwarves use to make the Mace of the Underworld. Can be sold in any shop. | 0.09% | 1 |
Crafted LeatherA material used to make Dwarven items. Can be sold in any shop. | 0.93% | 1 |
Mold GlueIngredient for making upper garment tools. Can also be sold at ordinary shops. | 0.89% | 1 |
Mold HardenerIngredient for making upper garment tools. Can also be sold at ordinary shops. | 0.23% | 1 |
ThonsCrystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. | 0.89% | 1 |
Scroll: Enchant Weapon (Grade C)When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 0.05% | 1 |
Scroll: Enchant Armor (Grade C)Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 0.36% | 1 |
Life Stone: level 52An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.74% | 1 |
Mid-Grade Life Stone: level 52A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.19% | 1 |
High-Grade Life Stone: level 52A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.02% | 1 |
Top-Grade Life Stone: level 52The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.01% | 1 |