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Basalt BattlehammerBestows one of the following functions: HP Drain, Health or HP Regeneration. | 0.59% | |
Imperial StaffBestows one of the following functions: Empower, MP Regeneration or Magic Hold. | 0.59% | |
Dragon Hunter AxeBestows one of the following functions: HP Regeneration, Health or HP Drain. | 0.59% | |
Arcana MaceBestows one of the following functions: Acumen, MP Regeneration or Mana Up. | 0.59% | |
Basalt Battlehammer HeadMain ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops. | 8.33% | |
Imperial Staff HeadMain ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops. | 12.96% | |
Dragon Hunter Axe BladeMain ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops. | 23.05% | |
Arcana Mace HeadMain ingredient required for a Dwarf to make the sealed Arcana Mace. Can also be sold at ordinary shops. | 53.31% | |
Angel SlayerBestows one of the following functions: Crt. Damage, HP Drain or Haste. | 4.94% | |
Angel Slayer BladeMain ingredient required for a Dwarf to make a Angel Slayer. Can also be sold at ordinary shops. | 95.06% | |
Scroll: Enchant Weapon (Grade S)When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 8.96% | |
Scroll: Enchant Armor (Grade S)When enchanted, increases P. Def. of S grade armor or accessory by 1, and from +4, the P. Def increases by 3. It can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. | 89.55% | |
Blessed Scroll: Enchant Weapon (Grade S)Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1.49% | |