| | |
| 9.67% | |
| 14.5% | |
| 7.25% | |
Adamantite Earring GemstoneMain ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. | 7.29% | |
Adamantite Ring WireMain ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops. | 17.44% | |
Adamantite Necklace ChainMain ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops. | 3.12% | |
Great SwordBestows one of the following functions: Health, Critical Damage or Focus. | 1.01% | |
KeshanberkBestows one of the following functions: Guidance, Focus or Back Blow | 1.01% | |
Sword of ValhallaBestows one of the following functions: Acumen, Magic Weakness or Magic Regeneration. | 1.01% | |
Great Sword BladeMain ingredient definitely required for a Dwarf to Great Sword. Can also be sold at ordinary shops. | 19.33% | |
Keshanberk BladeMain ingredient definitely required for a Dwarf to make Keshanberk. Can also be sold at ordinary shops. | 10.57% | |
Sword of Valhalla BladeMain ingredient definitely required for a Dwarf to make Sword of Valhalla. Can also be sold at ordinary shops. | 6.8% | |
Scroll: Enchant Weapon (Grade B)When enchanted, the P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 17.51% | |
Scroll: Enchant Armor (Grade B)Increases P. Def. of a B-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 54.73% | |
Blessed Scroll: Enchant Weapon (Grade B)Increases the P.Atk of a B-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1.25% | |