|   |   |   | 
|  | 1.4% |  | 
|  | 1.4% |  | 
|  | 26.02% |  | 
|  | 13.88% |  | 
| ElysianBestows one of the following functions: Health, Anger, or a Critical Drain. | 0.67% |  | 
|  | 0.67% |  | 
| Elysian HeadAn essential ingredient needed by a Dwarf to make an Elysian. It can be sold at a regular store. | 23.78% |  | 
|  | 12.67% |  | 
| Scroll: Enchant Weapon (Grade S)When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types.  It can be safely enchanted up to +3. | 2.4% |  | 
| Scroll: Enchant Armor (Grade S)When enchanted, increases P. Def. of S grade armor or accessory by 1, and from +4, the P. Def increases by 3. It can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. | 23.97% |  | 
| Blessed Scroll: Enchant Weapon (Grade S)Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 0.4% |  |