|   |   |   | 
|  | 4.72% |  | 
|  | 4.72% |  | 
|  | 4.72% |  | 
|  | 4.72% |  | 
|  | 4.1% |  | 
|  | 23.44% |  | 
|  | 15.38% |  | 
| Sealed Tallum Boots LiningAn essential ingredient needed by a Dwarf to make Sealed Tallum Boots. It can be sold at a regular store. | 10.94% |  | 
| HalberdBestows one of the following functions: Haste, Critical Stun or Wide Blow. | 1.79% |  | 
| Halberd EdgeAn essential ingredient needed by a Dwarf to make a Halberd. It can be sold at a regular store. | 70.78% |  | 
| Blessed Scroll: Enchant Armor (Grade A)Increases the P. Def. of A-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized.  However, the current enchant value will be set to 0. | 9.07% |  | 
| Blessed Scroll: Enchant Weapon (Grade A)Increases the P.Atk of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1.09% |  |