ETCITEM
Name | Grade |
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![]() Dye of STR <Str+1 Con-1>Dye of STR <Str+1 Con-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes. | |
![]() Dye of STR <Str+1 Dex-1>Dye of STR <Str+1 Dex-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes. | |
![]() Dye of CON <Con+1 Str-1>Dye of CON <Con+1 Str-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes. | |
![]() Dye of CON <Con+1 Dex-1>Dye of CON <Con+1 Dex-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes. | |
![]() Dye of DEX <Dex+1 Str-1>Dye of DEX <Dex+1 Str-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes. | |
![]() Dye of DEX <Dex+1 Con-1>Dye of DEX <Dex+1 Con-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes. | |
![]() Dye of INT <Int+1 Men-1>Dye of INT <Int+1 Men-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes. | |
![]() Dye of INT <Int+1 Wit-1>Dye of INT <Int+1 Wit-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes. | |
![]() Dye of MEN <Men+1 Int-1>Dye of MEN <Men+1 Int-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes. | |
![]() Dye of MEN <Men+1 Wit-1>Dye of MEN <Men+1 Wit-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes. |