Name | Chance | Count |
---|---|---|
Kite ShieldNo description for this item | 3.79% | Min: 5 Max: 15 |
Brigandine HelmetNo description for this item | 26.57% | 1 |
Brigandine ShieldNo description for this item | 3.45% | Min: 6 Max: 16 |
Kite Shield FragmentA key material that Dwarves use to make a Kite Shield. Can be sold in any shop. | 2.45% | Min: 336 Max: 1008 |
Brigandine Helmet DesignA key material for Dwarves to make a Brigandine Helmet. Can be sold in any shop. | 8.16% | Min: 27 Max: 81 |
Brigandine Shield FragmentA key material for Dwarves to make a Brigandine Shield. Can be sold in any shop. | 13.72% | Min: 60 Max: 180 |
Morning StarNo description for this item | 1.92% | 1 |
Goat Head StaffNo description for this item | 1.92% | 1 |
TarbarNo description for this item | 1.92% | 1 |
Skull BreakerNo description for this item | 1.92% | 1 |
Heavy Bone ClubNo description for this item | 1.92% | 1 |
Morning Star HeadA key material that Dwarves use to make the Morning Star. Can be sold in any shop. | 7.44% | Min: 7 Max: 21 |
Goat Head Staff HeadA key material that Dwarves use to make the Goat Head Staff. Can be sold in any shop. | 15.85% | Min: 3 Max: 9 |
Tarbar HeadA key material that Dwarves use to make the Tarbar. Can be sold in any shop. | 4.34% | Min: 12 Max: 36 |
Skull Breaker HeadA key material that Dwarves use to make the Skull Breaker. Can be sold in any shop. | 2.89% | Min: 18 Max: 54 |
Heavy Bone Club HeadA key material that Dwarves use to make the Heavy Bone Club. Can be sold in any shop. | 20.84% | Min: 3 Max: 7 |
Greater Dye of CON <Con+1 Dex-1>Greater Dye of CON <Con+1 Dex-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 6.67% | Min: 5 Max: 15 |
Greater Dye of DEX <Dex+1 Str-1>Greater Dye of DEX <Dex+1 Str-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 22.24% | Min: 2 Max: 4 |
Greater Dye of DEX <Dex+1 Con-1>Greater Dye of DEX <Dex+1 Con-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 16.68% | Min: 2 Max: 6 |
Blessed Scroll: Enchant Armor (Grade D)Increases the P. Def. of D-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. | 33.36% | 1 |