| | |
| 4.72% | |
| 4.72% | |
| 4.72% | |
| 4.72% | |
| 4.1% | |
| 23.44% | |
| 15.38% | |
Sealed Tallum Boots LiningAn essential ingredient needed by a Dwarf to make Sealed Tallum Boots. It can be sold at a regular store. | 10.94% | |
HalberdBestows one of the following functions: Haste, Critical Stun or Wide Blow. | 1.79% | |
Halberd EdgeAn essential ingredient needed by a Dwarf to make a Halberd. It can be sold at a regular store. | 70.78% | |
Blessed Scroll: Enchant Armor (Grade A)Increases the P. Def. of A-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. | 9.07% | |
Blessed Scroll: Enchant Weapon (Grade A)Increases the P.Atk of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1.09% | |