| | |
| 16.62% | |
| 24.94% | |
| 12.47% | |
Adamantite Earring GemstoneMain ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. | 12.54% | |
Adamantite Ring WireMain ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops. | 2.73% | |
Adamantite Necklace ChainMain ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops. | 5.36% | |
Great AxeBestows either Anger, Critical Stun or Light. | 5.22% | |
Great Axe HeadMain ingredient definitely required for a Dwarf to Great Axe. Can also be sold at ordinary shops. | 37.36% | |
Scroll: Enchant Weapon (Grade B)When enchanted, the P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 30.12% | |
Scroll: Enchant Armor (Grade B)Increases P. Def. of a B-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 31.37% | |
Blessed Scroll: Enchant Weapon (Grade B)Increases the P.Atk of a B-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 2.15% | |