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Raid BossCaptain of Queen's Royal GuardsLv. 32

HUMANOID

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NPC Stats:
P. ATK:382
P. DEF:455
ACCURACY:83
CRITICAL:64
ATK. SPEED:253
M. ATK:89
M. DEF:493
EVASION:83
SPEED:190
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 392
Reward EXP:1 962 692
Reward SP:119 633
HP / MP:
141 034/795
Behavior:Passive
Agro range:0
Can use SA:No
Speed (Walk / Run):
130/190
Name
Chance
Count
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Brigandine Tunic
No description for this item

10.28%

1

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Mithril Scale Gaiters
No description for this item

16.44%

1

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Brigandine Gaiters
No description for this item

16.44%

1

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Brigandine Temper
A key material that Dwarves use to make Brigandine. Can be sold in any shop.

16.76%

Min: 14

Max: 42

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Mithril Scale Gaiters Material
A key material for Dwarves to make Mithril Scale Gaiters. Can be sold in any shop.

8.75%

Min: 40

Max: 120

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Brigandine Gaiters Material
A key material for Dwarves to make Brigandine Gaiters. Can be sold in any shop.

4.32%

Min: 81

Max: 243

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Strengthened Long Bow
No description for this item

9.89%

1

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Strengthened Long Bow Shaft
A key material that Dwarves use to make the Strengthened Long Bow. Can be sold in any shop.

25.6%

Min: 12

Max: 36

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Greater Dye of MEN <Men+1 Wit-1>
Greater Dye of MEN <Men+1 Wit-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

34.42%

Min: 1

Max: 3

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Greater Dye of WIT <Wit+1 Int-1>
Greater Dye of WIT <Wit+1 Int-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

22.95%

Min: 2

Max: 4

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Greater Dye of WIT <Wit+1 Men-1>
Greater Dye of WIT <Wit+1 Men-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

17.21%

Min: 2

Max: 6

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Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

13.77%

Min: 3

Max: 7