Name | Chance | Count |
---|---|---|
Rip GauntletsNo description for this item | 1.08% | Min: 10 Max: 30 |
Boots of PowerNo description for this item | 1.03% | Min: 11 Max: 31 |
Manticore Skin BootsNo description for this item | 0.99% | Min: 11 Max: 33 |
Brigandine BootsNo description for this item | 0.94% | Min: 12 Max: 34 |
Elven Mithril BootsNo description for this item | 0.9% | Min: 12 Max: 36 |
Manticore Skin GlovesNo description for this item | 0.87% | Min: 13 Max: 37 |
Brigandine GauntletsNo description for this item | 0.84% | Min: 13 Max: 39 |
Elven Mithril GlovesNo description for this item | 0.8% | Min: 14 Max: 40 |
Rip Gauntlets PatternA key material that Dwarves use to make Rip Gauntlets. Can be sold in any shop. | 2.33% | Min: 180 Max: 540 |
Boots of Power PatternA key material that Dwarves use to make the Boots of Power. Can be sold in any shop. | 1.34% | Min: 314 Max: 940 |
Manticore Skin Boot LiningA key material for Dwarves to make Manticore Skin Boots. Can be sold in any shop. | 17.44% | Min: 24 Max: 72 |
Brigandine Boots DesignA key material for Dwarves to make Brigandine Boots. Can be sold in any shop. | 12.88% | Min: 33 Max: 97 |
Elven Mithril Boots DesignA key material for Dwarves to make Elven Mithril Boots. Can be sold in any shop. | 9.97% | Min: 42 Max: 126 |
Manticore Skin Gloves LiningA key material for Dwarves to make Manticore Skin Gloves. Can be sold in any shop. | 7.97% | Min: 53 Max: 157 |
Brigandine Gauntlets PatternA key material for Dwarves to make a Brigandine Gauntlet. Can be sold in any shop. | 6.54% | Min: 64 Max: 192 |
Elven Mithril Gloves DesignA key material for Dwarves to make Elven Mithril Gloves. Can be sold in any shop. | 5.47% | Min: 77 Max: 229 |
Sword of RevolutionNo description for this item | 13.85% | 1 |
Sword of Revolution BladeA key material that Dwarves use to make the Sword of Revolution. Can be sold in any shop. | 32.73% | Min: 12 Max: 36 |
Greater Dye of STR <Str+1 Con-1>Greater Dye of STR <Str+1 Con-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 9.64% | Min: 5 Max: 15 |
Greater Dye of STR <Str+1 Dex-1>Greater Dye of STR <Str+1 Dex-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 32.13% | Min: 2 Max: 4 |
Greater Dye of CON <Con+1 Str-1>Greater Dye of CON <Con+1 Str-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 24.1% | Min: 2 Max: 6 |
Blessed Scroll: Enchant Weapon (Grade D)Increases the P.Atk of a D-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear, sword/two-handed, blunt/two-handed, dual swords, and fists, etc. type will increase by 2 and bow type by 4. The M.Atk of all weapons will increase by 2. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 5.35% | 1 |