Name | Chance | Count |
---|---|---|
Composite BootsNo description for this item | 27.53% | 1 |
Mithril GauntletsNo description for this item | 27.53% | 1 |
Composite Boots PartA key material for Dwarves to make Composite Boots. Can be sold in any shop. | 3.98% | Min: 192 Max: 576 |
Mithril Gauntlets DesignA key material that Dwarves use to make Mithril Gauntlets. Can be sold in any shop. | 14.56% | Min: 53 Max: 157 |
CalibursBestows either Guidance, Focus or Critical Damage. | 0.79% | 1 |
Sword of DelusionBestows one of the following functions: Focus, Health, or Rsk. Haste. | 0.79% | 1 |
TsurugiBestows one of the following functions: Focus, Critical Damage or Haste. | 0.79% | 1 |
Homunkulus's SwordBestows one of the following functions: Acumen, Conversion or Paralyze. | 0.79% | 1 |
Sword of NightmareBestows one of the following functions: Health, Focus, or Light. | 0.79% | 1 |
Sword of Whispering DeathBestows one of the following functions: Empower, M. Atk. or Magic Silence. | 0.79% | 1 |
Caliburs EdgeA key material that Dwarves use to make the Caliburs. Can be sold in any shop. | 4.43% | Min: 8 Max: 24 |
Delusional BladeA key material that Dwarves use to make the Sword of Delusion. Can be sold in any shop. | 2.62% | Min: 14 Max: 40 |
Tsurugi BladeA key material that Dwarves use to make the Tsurugi. Can be sold in any shop. | 17.7% | Min: 2 Max: 6 |
Homunkulus's Sword BladeA key material that Dwarves use to make Homunkulus's Sword. Can be sold in any shop. | 14.16% | Min: 3 Max: 7 |
Sword of Nightmare BladeA key material that Dwarves use to make the Sword of Nightmare. Can be sold in any shop. | 11.8% | Min: 3 Max: 9 |
Sword of Whispering Death BladeA key material that Dwarves use to make the Sword of Whispering Death. Can be sold in any shop. | 10.12% | Min: 4 Max: 10 |
Greater Dye of CON <Con+3 Dex-3>Greater Dye of CON <Con+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 14.04% | Min: 2 Max: 6 |
Greater Dye of DEX <Dex+3 Str-3>Greater Dye of DEX <Dex+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 11.23% | Min: 3 Max: 7 |
Greater Dye of DEX <Dex+3 Con-3>Greater Dye of DEX <Dex+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 9.36% | Min: 3 Max: 9 |
Scroll: Enchant Armor (Grade C)Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 56.15% | Min: 3 Max: 9 |