Name | Chance | Count |
---|---|---|
Mithril BootsNo description for this item | 0.49% | Min: 11 Max: 33 |
Chain BootsNo description for this item | 0.47% | Min: 12 Max: 34 |
Karmian BootsNo description for this item | 0.45% | Min: 12 Max: 36 |
Plated Leather BootsNo description for this item | 0.43% | Min: 13 Max: 37 |
Dwarven Chain BootsNo description for this item | 0.41% | Min: 13 Max: 39 |
Boots of SealNo description for this item | 10.59% | 1 |
Reinforced Mithril GlovesNo description for this item | 10.59% | 1 |
Chain GlovesNo description for this item | 10.59% | 1 |
Karmian GlovesNo description for this item | 10.59% | 1 |
Mithril Boots DesignA key material for Dwarves to make Mithril Boots. This can be sold at shops. | 1.05% | Min: 220 Max: 660 |
Chain Boots PartA key material for Dwarves to make Chain Boots. Can be sold in any shop. | 0.62% | Min: 378 Max: 1134 |
Karmian Boots FabricA key material for Dwarves to make Karmian Boots. Can be sold in any shop. | 8.89% | Min: 26 Max: 78 |
Plate Leather Boot LiningA key material for Dwarves to make Plated Leather Boots. Can be sold in any shop. | 6.6% | Min: 35 Max: 105 |
Dwarven Chain Boots PartA key material for Dwarves to make Dwarven Chain Boots. Can be sold in any shop. | 5.14% | Min: 45 Max: 135 |
Boots of Seal PatternA key material for Dwarves to make Boots of Seal. Can be sold in any shop. | 4.13% | Min: 56 Max: 168 |
Reinforced Mithril Gloves DesignA key material for Dwarves to make Reinforced Mithril Gloves. Can be sold in any shop. | 3.4% | Min: 68 Max: 204 |
Chain Gloves DesignA key material for Dwarves to make Chain Gloves. Can be sold in any shop. | 2.85% | Min: 81 Max: 243 |
Karmian Gloves FabricA key material for Dwarves to make Karmian Gloves. Can be sold in any shop. | 2.43% | Min: 95 Max: 285 |
Big HammerBestows either Health, Rsk. Focus or Haste. | 0.99% | 1 |
Battle AxeBestows either Anger, Rsk. Focus or Haste. | 0.99% | 1 |
Silver AxeBestows either Anger, Rsk. Focus or Haste. | 0.99% | 1 |
Skull GraverBestows one of the following functions: Anger, Health, or Rsk. Focus. | 0.99% | 1 |
Heavy Doom HammerBestows either Regeneration, Mental Shield or Hold. | 0.99% | 1 |
Crystal StaffBestows either Rsk. Evasion, Mana Up, or Blessed Body. | 0.99% | 1 |
Stick of FaithBestows one of the following functions: Mana Up, Magic Hold or Mental Shield. | 0.99% | 1 |
Heavy Doom AxeBestows one of the following functions: Magic Poison, Magic Weakness, or Magic Chaos. | 0.99% | 1 |
Big Hammer HeadA key material that Dwarves use to make the Big Hammer. Can be sold in any shop. | 16.77% | Min: 2 Max: 6 |
Battle Axe HeadA key material that Dwarves use to make the Battle Axe. Can be sold in any shop. | 13.42% | Min: 3 Max: 7 |
Silver Axe HeadA key material that Dwarves use to make the Silver Axe. Can be sold in any shop. | 11.18% | Min: 3 Max: 9 |
Skull Graver HeadA key material that Dwarves use to make the Skull Graver. Can be sold in any shop. | 9.58% | Min: 4 Max: 10 |
Heavy Doom Hammer HeadA key material that Dwarves use to make the Heavy Doom Hammer. Can be sold in any shop. | 3.4% | Min: 10 Max: 30 |
Crystal Staff HeadA key material that Dwarves use to make the Crystal Staff. Can be sold in any shop. | 7.82% | Min: 4 Max: 12 |
Stick of Faith ShaftA key material that Dwarves use to make the Stick of Faith. Can be sold in any shop. | 6.95% | Min: 5 Max: 13 |
Heavy Doom Axe BladeA key material that Dwarves use to make the Heavy Doom Axe. Can be sold in any shop. | 2.06% | Min: 17 Max: 49 |
Blessed Scroll: Enchant Armor (Grade C)Increases the P. Def. of C-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. | 51.43% | 1 |