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Raid BossWizard of Storm TerukLv. 40

HUMANOID

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NPC Stats:
P. ATK:740
P. DEF:514
ACCURACY:91
CRITICAL:16
ATK. SPEED:253
M. ATK:181
M. DEF:656
EVASION:91
SPEED:170
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 064
Reward EXP:2 030 965
Reward SP:181 264
HP / MP:
218 810/1 062
Behavior:Passive
Agro range:0
Can use SA:No
Speed (Walk / Run):
43/170
Name
Chance
Count
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Moonstone Earring
No description for this item

25.87%

1

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Aquastone Ring
No description for this item

3.53%

Min: 6

Max: 16

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Aquastone Necklace
No description for this item

19.41%

1

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Moonstone Earring Wire
A key material that Dwarves use to make a Moonstone Earring. Can be sold in any shop.

9.02%

Min: 81

Max: 243

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Aquastone Ring Wire
A key material that Dwarves use to make the Aquastone Ring. Can be sold in any shop.

2.17%

Min: 480

Max: 1440

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Aquastone Necklace Chain
A key material that Dwarves use to make the Aquastone Necklace. Can be sold in any shop.

4.15%

Min: 140

Max: 420

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Big Hammer
Bestows either Health, Rsk. Focus or Haste.

0.99%

1

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Battle Axe
Bestows either Anger, Rsk. Focus or Haste.

0.99%

1

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Silver Axe
Bestows either Anger, Rsk. Focus or Haste.

0.99%

1

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Skull Graver
Bestows one of the following functions: Anger, Health, or Rsk. Focus.

0.99%

1

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Heavy Doom Hammer
Bestows either Regeneration, Mental Shield or Hold.

0.99%

1

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Crystal Staff
Bestows either Rsk. Evasion, Mana Up, or Blessed Body.

0.99%

1

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Stick of Faith
Bestows one of the following functions: Mana Up, Magic Hold or Mental Shield.

0.99%

1

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Heavy Doom Axe
Bestows one of the following functions: Magic Poison, Magic Weakness, or Magic Chaos.

0.99%

1

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Big Hammer Head
A key material that Dwarves use to make the Big Hammer. Can be sold in any shop.

16.77%

Min: 2

Max: 6

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Battle Axe Head
A key material that Dwarves use to make the Battle Axe. Can be sold in any shop.

13.42%

Min: 3

Max: 7

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Silver Axe Head
A key material that Dwarves use to make the Silver Axe. Can be sold in any shop.

11.18%

Min: 3

Max: 9

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Skull Graver Head
A key material that Dwarves use to make the Skull Graver. Can be sold in any shop.

9.58%

Min: 4

Max: 10

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Heavy Doom Hammer Head
A key material that Dwarves use to make the Heavy Doom Hammer. Can be sold in any shop.

3.4%

Min: 10

Max: 30

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Crystal Staff Head
A key material that Dwarves use to make the Crystal Staff. Can be sold in any shop.

7.82%

Min: 4

Max: 12

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Stick of Faith Shaft
A key material that Dwarves use to make the Stick of Faith. Can be sold in any shop.

6.95%

Min: 5

Max: 13

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Heavy Doom Axe Blade
A key material that Dwarves use to make the Heavy Doom Axe. Can be sold in any shop.

2.06%

Min: 17

Max: 49

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Greater Dye of CON <Con+2 Str-2>
Greater Dye of CON <Con+2 Str-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

37.5%

Min: 1

Max: 3

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Greater Dye of CON <Con+2 Dex-2>
Greater Dye of CON <Con+2 Dex-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

25%

Min: 2

Max: 4

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Greater Dye of DEX <Dex+2 Str-2>
Greater Dye of DEX <Dex+2 Str-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

18.75%

Min: 2

Max: 6

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Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

8.18%

Min: 3

Max: 7