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Shaman of Ancient TimesLv. 75

GIANT

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NPC Stats:
P. ATK:1 563
P. DEF:445
ACCURACY:112
CRITICAL:11
ATK. SPEED:253
M. ATK:957
M. DEF:467
EVASION:112
SPEED:180
CAST. SPEED:333
STR:40
INT:21
DEX:30
CON:43
MEN:20
WIT:20
NPC Facts:
ID:20 972
Reward EXP:24 719
Reward SP:2 511
HP / MP:
8 458/1 839
Behavior:Passive
Agro range:1 000
Can use SA:No
Speed (Walk / Run):
15/180
Name
Chance
Count

70%

Min: 806

Max: 1643

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Sealed Dark Crystal Boots
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Dark Crystal Boots Lining
An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Boots. It can be sold at a regular store.

0.17%

1

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Sealed Tallum Boots
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Tallum Boots Lining
An essential ingredient needed by a Dwarf to make Sealed Tallum Boots. It can be sold at a regular store.

0.17%

1

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Sealed Dark Crystal Gloves
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Dark Crystal Gloves Design
An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gloves. It can be sold at a regular store.

0.17%

1

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Sealed Tallum Gloves
Its seal can be broken with the help of the Blacksmith of Mammon.

0.01%

1

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Sealed Tallum Gloves Design
An essential ingredient needed by a Dwarf to make Sealed Tallum Gloves. It can be sold at a regular store.

0.17%

1

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Animal Bone
A material used to make Dwarven items. Can be sold in any shop.

10.69%

1

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Animal Skin
A material used to make Dwarven items. Can be sold in any shop.

10.69%

1

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Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.

1.07%

1

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Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.

0.54%

1

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Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.

0.07%

1

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Recipe: Blue Wolf Gaiters (60%)
For Dwarves only. The recipe for the Blue Wolf Gaiters. Requires Create Item - Skill Level 7. The success rate is 60%.

0.04%

1

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Greater Dye of WIT <Wit+4 Men-4>
Greater Dye of WIT <Wit+4 Men-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.

0.02%

1