Name | Chance | Count |
---|---|---|
70% | Min: 456 Max: 925 | |
CalibursBestows either Guidance, Focus or Critical Damage. | 0.01% | 1 |
Caliburs EdgeA key material that Dwarves use to make the Caliburs. Can be sold in any shop. | 0.03% | 1 |
Sword of DelusionBestows one of the following functions: Focus, Health, or Rsk. Haste. | 0.01% | 1 |
Delusional BladeA key material that Dwarves use to make the Sword of Delusion. Can be sold in any shop. | 0.03% | 1 |
TsurugiBestows one of the following functions: Focus, Critical Damage or Haste. | 0.01% | 1 |
Tsurugi BladeA key material that Dwarves use to make the Tsurugi. Can be sold in any shop. | 0.03% | 1 |
Homunkulus's SwordBestows one of the following functions: Acumen, Conversion or Paralyze. | 0.01% | 1 |
Homunkulus's Sword BladeA key material that Dwarves use to make Homunkulus's Sword. Can be sold in any shop. | 0.03% | 1 |
Sword of NightmareBestows one of the following functions: Health, Focus, or Light. | 0.01% | 1 |
Sword of Nightmare BladeA key material that Dwarves use to make the Sword of Nightmare. Can be sold in any shop. | 0.03% | 1 |
Sword of Whispering DeathBestows one of the following functions: Empower, M. Atk. or Magic Silence. | 0.01% | 1 |
Sword of Whispering Death BladeA key material that Dwarves use to make the Sword of Whispering Death. Can be sold in any shop. | 0.03% | 1 |
Iron OreA material used to make Dwarven items. Can be sold in any shop. | 3.99% | 1 |
StemA material used to make Dwarven items. Can be sold in any shop. | 7.98% | 1 |
SteelA material used to make Dwarven items. Can be sold in any shop. | 0.4% | 1 |
Durable Metal PlateMaterial used by a Dwarf to make an item. It can be sold at a regular store. | 0.06% | 1 |
AsofeCrystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. | 0.14% | 1 |
Recipe: Maestro HolderFor Dwarves only. The recipe for the Maestro Holder. Requires Create Item - Skill Level 6. The success rate is 100%. | 0.18% | 1 |
Greater Dye of MEN <Men+3 Int-3>Greater Dye of MEN <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 0.01% | 1 |
Recipe: Maestro Anvil LockFor Dwarves only. The recipe for the Maestro Anvil Lock. Requires Create Item - Skill Level 6. The success rate is 100%. | 0.18% | 1 |
Life Stone: level 52An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.12% | 1 |
Mid-Grade Life Stone: level 52A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.03% | 1 |
High-Grade Life Stone: level 52A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.01% | 1 |
Top-Grade Life Stone: level 52The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | 0.01% | 1 |
Greater Healing PotionA magical potion that quickly restores HP. Its effect lasts for 15 seconds. | 0.89% | 1 |