Name | Chance | Count |
---|---|---|
Adamantite EarringNo description for this item | 8.8% | 1 |
Adamantite RingNo description for this item | 13.2% | 1 |
Adamantite NecklaceNo description for this item | 6.6% | 1 |
Adamantite Earring GemstoneMain ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. | 6.64% | Min: 81 Max: 243 |
Adamantite Ring WireMain ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops. | 15.88% | Min: 40 Max: 120 |
Adamantite Necklace ChainMain ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops. | 28.4% | Min: 14 Max: 42 |
Arthro NailBestows either Critical Poison, Rsk. Evasion or Rsk. Haste. | 2.76% | 1 |
Arthro Nail BladeMain ingredient definitely required for a Dwarf to make Arthro Nail. Can also be sold at ordinary shops. | 22% | Min: 12 Max: 36 |
Greater Dye of STR <Str+3 Con-3>Greater Dye of STR <Str+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 33.23% | Min: 1 Max: 3 |
Greater Dye of STR <Str+3 Dex-3>Greater Dye of STR <Str+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 22.15% | Min: 2 Max: 4 |
Greater Dye of CON <Con+3 Str-3>Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 16.61% | Min: 2 Max: 6 |
Scroll: Enchant Weapon (Grade C)When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 10.88% | Min: 3 Max: 7 |