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Raid BossEvil Spirit TempestLv. 36

DEMONIC

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NPC Stats:
P. ATK:535
P. DEF:527
ACCURACY:87
CRITICAL:64
ATK. SPEED:253
M. ATK:128
M. DEF:570
EVASION:87
SPEED:190
CAST. SPEED:333
STR:60
INT:76
DEX:73
CON:57
MEN:80
WIT:70
NPC Facts:
ID:25 385
Reward EXP:1 916 442
Reward SP:153 260
HP / MP:
174 646/927
Behavior:Passive
Agro range:0
Can use SA:No
Speed (Walk / Run):
80/190
Name
Chance
Count
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Mithril Gloves
No description for this item

1.1%

Min: 9

Max: 25

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Ogre Power Gauntlets
No description for this item

1.04%

Min: 9

Max: 27

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Assault Boots
No description for this item

0.99%

Min: 10

Max: 28

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Salamander Skin Boots
No description for this item

0.94%

Min: 10

Max: 30

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Plate Boots
No description for this item

0.89%

Min: 11

Max: 31

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Sage's Worn Gloves
No description for this item

18.67%

1

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Mithril Gloves Design
A key material that Dwarves use to make Mithril Gloves. Can be sold in any shop.

3.5%

Min: 112

Max: 336

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Ogre Power Gauntlets Part
A key material that Dwarves use to make Ogre Power Gauntlets. Can be sold in any shop.

1.93%

Min: 203

Max: 607

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Assault Boots Part
A key material that Dwarves use to make Assault Boots. Can be sold in any shop.

1.22%

Min: 320

Max: 960

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Salamander Skin Boot Lining
A key material for Dwarves to make Salamander Skin Boots. Can be sold in any shop.

14.24%

Min: 28

Max: 82

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Plate Boots Design
A key material for Dwarves to make Plate Boots. Can be sold in any shop.

10.88%

Min: 36

Max: 108

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Sage's Worn Gloves Lining
A key material for Dwarves to make Sage's Worn Gloves. Can be sold in any shop.

8.61%

Min: 46

Max: 136

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Light Crossbow
No description for this item

9.11%

1

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Light Crossbow Shaft
A key material that Dwarves use to make the Light Crossbow. Can be sold in any shop.

22.4%

Min: 12

Max: 36

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Blessed Scroll: Enchant Armor (Grade C)
Increases the P. Def. of C-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0.

46.79%

1