| | |
| 1.05% | |
| 1% | |
| 0.95% | |
| 0.9% | |
| 17.87% | |
| 17.87% | |
| 3.35% | |
| 1.85% | |
Assault Boots PartA key material that Dwarves use to make Assault Boots. Can be sold in any shop. | 1.17% | |
| 13.63% | |
Plate Boots DesignA key material for Dwarves to make Plate Boots. Can be sold in any shop. | 10.41% | |
| 8.24% | |
| 8.72% | |
Mithril Dagger BladeA key material that Dwarves use to make the Mithril Dagger. Can be sold in any shop. | 21.85% | |
Greater Dye of WIT <Wit+2 Men-2>Greater Dye of WIT <Wit+2 Men-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. | 32.66% | |
Scroll: Enchant Armor (Grade C)Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. | 17.42% | |